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Grandvision

40 Game Reviews

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Most shitest sequel

The first original one was way better. Firstly the levels were way easier and the starting off levels were easy as hell to be not frustrating. While this expansion contains most frustrating, longest levels. Even fro the starts it's frustrating as hell. On every level I've done and I only went up to level 3 and I know there is a level selector but I think it's not worth it because if I skip a certain level and go on to the next one it will be certainly even more harder so what's the point. Every level I've done took me about 10 or more tries to complete it which made me mad so I quit quickly so my brain cells won't start dying. I hate games like these, they are long and too hard for people like me. Even though the concept was awesome the levels were shit. Next time don't let people make levels as they will probably make it really hard and not understand the concept of easy or hard. They will go "insae frustrating" The graphics weren't that good either, sure they were simple and impactive as there was no considerable lag. The physics are way off, he slides too fast and runs way too fast. which makes it harder to get through small places where there are saws. All in all the game was nice but the levels were so freaking hard that I quit at level 3. The idea is slick but not developed completely yet.

Way too confusing!

The second one was way better, there are too many things to do, too mcuh stuff to read to get this game. Come up with strategies. I only played it for 3 mission and got confused. There are different type of style levels which didn't get remind when they will come up. The physics are al right thought the skills and abilities are hard to choose from. The game is hard btw. You can't kill all the tanks and hovers, especially the round where you have only one particle or something, they get past really quickly, and you can only control it by explosions. The graphics are really nice but it's just too confusing for me. It's not the type of game style I was hoping for. Sure I like strategies but this is way too hard. The only round I liked was when you drop nukes and artilleries. I suggest you narrow down how much you have to read every level to know the abillites and skills better. It's like a game from Electronic Arts called Zero hour Generals which was made very quickly and so for that p rice contained a lot f bugs and bundle of useless confusing crap. I'm sorry but I'm giving this a 3/5

Sucks

Game sucks. Controls lag, too hard. The boss is fucking hard. The one black there. Seriously. I hate it. The only good thing is the gprahics. Bleh

Quite hard and...

Needs some improvement of graphics. They're unattractive and simple so far. Special effects are alright but certainly could be improved. The game doesn't lag and the controls are quite simple, thought the boss is hard to beat and why does the weapon reload straight away, even if the blue circle is full. Fix that please. I got bored not even completing LVL 1. Try harder.

Rezardus responds:

In the first level, you have to approach the water tap to refill your ammo. The blue circle indicates when you can refill again.

It's not that bad

No sound, -2 point. Simple graphics but effective +1. Boring game play -2

No music -1 point. The bullet reaches a limit length -1 point.

It's not bad but there's lots of room for improvement, I guarantee you that. It's really good thought for a first game.

What to say...

This was quite a hard game, maybe the air plane flew a bit too fast. Otherwise the graphics were quite simple. The gaming controls were simple too and that is a good thing thought the special effects were bad. No one uses gradients really, and don't motion tween explosions. Rather animate then with some glow or blur. maybe even add some yellow sparks to it.
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It was boring too, nothing to do than blast your way through lots of enemies shooting. Come up with something more exciting or eye catching. Add some power ups or health bars. Because when you hit even one obstacle you die, that makes the game hard, and you have to start at the beginning of the level. :/

Nice.

Quite a nice game there. A bit hard but fun. Get's boring after a while but you did a good job on this one. It got hard after level 5.

So good work buddeh.

Some notes on improvement...

First: The mouth was badly drawn and didn't look like it took a lot of time for you to draw it as it looked ridgid.

Secondly: The overall tunnel was a bit mediumly - hard but you should have added some checkpoints for certain lenght, so that when you reached the checkpoint and then died you could respond at the latest location where the checkpoint was. Makes the audience less annoyed by diying and going through all over again.

Thirdly: The corn didn't look like a corn to me, maybe because it was small 'hint'

Finally: The overall game was not bad but looked like it needed more improvement. Which I'm sure you can handle if you know that much actionscript so far. So I hope I helped.and that's all.

Good

Got 405 as my score. Good but a bit easy for me,lol. Next time more complicated and a bigger one please =)

Nice game.

I must say that I have never seen this kind of game before, it has a nice layout and practically has no bugs, Good work on that. It was quite hard for me but I got 4305 points.

Good game overall. Hope to see more from you.

I am but a dreamer of impossible feats, of lands unknown and worlds unexplored.

Age 30, Male

Musician

UK

Joined on 6/16/07

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